Changelog

Notable PlayOn Home releases and how in-app updates work.

PlayOn Home version numbers match the root package.json on github.com/gmcclelland90/playon. Full notes live in the repo CHANGELOG.md.

Updating

From 0.1.5 onward, Owners can update from the admin UI:

  1. Banner or Settings → About / Updates when a newer Home build is on playon.games/home/latest.json.
  2. Update & restart downloads the matching Home archive, verifies sha256, replaces app files (keeps data/ and env/), and restarts.
  3. After Home is current, remote nodes that need an agent update show Update under Settings → Nodes.

Fresh installs still use the one-liners on Get PlayOn. Re-running those installers also updates in place.

Recent releases

0.1.8

Map Scan → Manage cutover for existing installs on a node (seed on-host, copy known external world/config, systemd launch args, native Start wiring). Update remote node-agents after Home.

0.1.7

In-app Update & restart applies the downloaded Home package correctly (Linux swap before exit; nested data preserved).

0.1.6

Dedicated Packages admin page (Platform / Installed / Catalog / Drafts).

0.1.5

In-app OTA updates for Home and remote nodes, node release packages, and update manifest on playon.games.

0.1.4

Seamless Linux Docker install during node/Home service setup; Settings → Nodes → Install Docker.

0.1.3

Ollama detect, one-click Docker install for local Ollama, and model chooser in Settings.

0.1.2

Add-a-node for LAN and cloud BYO with WireGuard + Home LAN gateway.