Changelog
Notable PlayOn Home releases and how in-app updates work.
PlayOn Home version numbers match the root package.json on github.com/gmcclelland90/playon. Full notes live in the repo CHANGELOG.md.
Updating
From 0.1.5 onward, Owners can update from the admin UI:
- Banner or Settings → About / Updates when a newer Home build is on playon.games/home/latest.json.
- Update & restart downloads the matching Home archive, verifies sha256, replaces app files (keeps
data/andenv/), and restarts. - After Home is current, remote nodes that need an agent update show Update under Settings → Nodes.
Fresh installs still use the one-liners on Get PlayOn. Re-running those installers also updates in place.
Recent releases
0.1.8
Map Scan → Manage cutover for existing installs on a node (seed on-host, copy known external world/config, systemd launch args, native Start wiring). Update remote node-agents after Home.
0.1.7
In-app Update & restart applies the downloaded Home package correctly (Linux swap before exit; nested data preserved).
0.1.6
Dedicated Packages admin page (Platform / Installed / Catalog / Drafts).
0.1.5
In-app OTA updates for Home and remote nodes, node release packages, and update manifest on playon.games.
0.1.4
Seamless Linux Docker install during node/Home service setup; Settings → Nodes → Install Docker.
0.1.3
Ollama detect, one-click Docker install for local Ollama, and model chooser in Settings.
0.1.2
Add-a-node for LAN and cloud BYO with WireGuard + Home LAN gateway.